The cyberpunk (from the original Cyberpunk English and whose pronunciation is / Saɪbəʳpʌŋk /) is an subgenre of science fiction, known to reflect distoppic visions of the future in which advanced technology with a low standard of living is combined. Originally the term cyberpunk was used to refer to the literary movement headed by Bruce Sterling, William Gibson and John Shirley that emerged during the 1980s within the science fiction literature, being used for the first time in that regard by Gardner Dozois In 1984. Dozois was probably inspired by the title of a story of Bruce Bethke. The Ciberpunk receives his name from the Adjunction of the Cyber Prefix - (related to computer networks) to the punk word (in reference to his rebellious character). In it, science (and especially computing and cybernetics) usually generate or interact with some kind of social or cultural paradigm. In the frames of the genus Ciberpunk, the argument is usually focused on the hypothetical conflicts between hackers, artificial intelligences and megacorporations, all located in the near future of the planet Earth. This context is opposed to many classical narratives of science fiction, as the foundation of Isaac Asimov or Dune from Frank Herbert, which are generally located in a distant future and on planets and extrasolar stars. The posindustrial distopies of cyberpunk, however, are usually marked by extraordinary cultural development, and by subversion in the use of technologies, which are exploited in areas never foreseen by their creators. According to William Gibson s words in the collection of burning chrome stories, the street finds its own uses for things. The atmosphere of gender is also inspired by black cinema, and reuses common techniques in police novels. Among his first notable writers you can count William Gibson, Bruce Sterling, Pat Cadigan, Rudy Rucker and John Shirley. The term cyberpunk was coined in the 1980s, and is still used today. Unlike the science fiction of the new wave, which imported the techniques and pre-existing stylistic concerns in literature and culture, the primitive origin of cyberpunk is situated in science fiction, before it increases its popularity. At the beginning and in the mid-1980s, the cyberpunk became one of the subjects of the Academic Circles, where it began to be subject to research by postmodernism. During the same period, Hollywood cinema took advantage of gender, incorporating it into their science fiction productions. In the most influential films of the cyberpunk, such as Blade Runner, The Terminator, Ghost In The Shell (1995), Robocop, Total Recall, The Matrix or Akira, you can appreciate the continuation of the most important topics and styles of the genre. Video games, board games and cyberpunk role games, such as Shadowrun or appropriately appointed Cyberpunk 2020, often offer scripts strongly influenced by movies and cyberpunk literature. From the 1990s, certain trends in the fields of fashion and music were qualified as cyberpunk. In the same period in which very diverse writers began working with concepts of cyberpunk, new sub-genres emerged, focusing on technology and its social effects in a different way. Among its examples are the Steampunk, initiated by Tim Powers, Kevin Wayne Jeter and James Blaylock, and the Biopunk (or alternately Ribofunk), in which Paul di Filippo stands out. Also, some people [Who?] Consider novels such as the Neal Stephenson diamond era as the start of the Postciberpunk category.
The recent coronavirus outbreak limited and will continue to limit the lives of millions of people around the world. Most people are encouraged to work at home and isolate oneself to slow down the spread of deadly disease. This could be a major disadvantage for some, but not for CD Projekt Red, the developers of CyberPunk 2077. According to the Polish studio, everything will be finished in time despite the fact that its employees work at home.
CD Projekt Red promised the fans they will always be able to push their game through the finish line regardless of these unforeseen and tragic circumstances. This is obviously a great news for fans who have been waiting for more than 7 years the release of CyberPunk 2077. The game originally abandoned at the beginning of this year, but was then delayed until September 2020. The most of the forms of entertainment such as sport and the development of television and movies have ceased. It s nice to see that games are able to overcome some obstacles that others can not. If we are going to have to spend some time in isolation, so at least we will always have video games to spend time.
To our knowledge, the CyberPunk 2077 will be designed for the Playstation 5 and the Xbox Series X. Unfortunately, it seems that the next generation of consoles will be delayed thanks to the virus. CyberPunk will also be abandoned for PC, PS4 and Xbox One. So, if you can not wait until the new material arrives in stores, you can always go back to old consoles.
Let s hope that everything takes place as planned and we will see CyberPunk 2077 on September 17, 2020.
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